Importer OptionsΒΆ
The Aseprite Importer Editor has a collection of settings that control how an Aseprite asset is imported.
Sprite Settings | |
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Pixels Per Unit | This value is the amount of pixels that make up one unit of the Scene. |
Sprite Atlas | (Optional) Imported Unity Sprites will be automatically added to this sprite atlas. |
Sorting Layer | SpriteRenderer will have this sorting layer assigned to it. |
Order in Layer | SpriteRenderer will have this order within the sorting layer. |
Sprite Settings | |
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Frame Rate | How often you want your sprite animations sampled. In frames-per-second. |
Animation Controller | (Optional) Animator component will use this animation controller. |
Culling Mode | Animator component will use this culling mode. |